Constants file, Football Game & Referee
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10
src/Comportements/ComportementSiffler.java
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src/Comportements/ComportementSiffler.java
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package Comportements;
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public class ComportementSiffler implements ComportementEmmetreSon {
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@Override
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public String emmetreSon() {
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return "Coup de sifflet!!!!!!!";
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}
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}
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src/Constants.java
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src/Constants.java
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public class Constants {
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/** Define the duration for a football game (in ms) */
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public static final int TIME_FOOTBALL_GAME = 100000; // 100 secondes
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}
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src/Fabriques/Personnages/FabriquePersonnagesFootball.java
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src/Fabriques/Personnages/FabriquePersonnagesFootball.java
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package Fabriques.Personnages;
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import Observateur.Organisation;
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import Person.Chevalier;
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import Person.Fantasssin;
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import Person.Personnage;
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import Person.Princesse;
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import java.util.ArrayList;
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public class FabriquePersonnagesFootball extends FabriquePersonnagesAbstraite {
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@Override
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public ArrayList<Personnage> CreerPersonages(Organisation o) {
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Princesse p = new Princesse("Fiona");
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Chevalier z = new Chevalier(o, "Zodiac");
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Fantasssin f = new Fantasssin(o, "Fantastic");
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ArrayList<Personnage> liste = new ArrayList<Personnage>();
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liste.add(p);
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liste.add(z);
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liste.add(f);
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return liste;
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}
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}
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src/Person/Arbitre.java
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src/Person/Arbitre.java
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package Person;
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import Comportements.ComportementSiffler;
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import Observateur.Organisation;
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public class Arbitre extends Personnage {
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protected Arbitre(Organisation etatMajor, String nom) {
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super(etatMajor, nom);
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//this.comportementCombat = new ComportementCombatAvecCheval();
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this.comportementEmmetreSon = new ComportementSiffler();
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}
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public String getNom() {
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return "Arbitre de la rencontre: M." + this.nom + ".\nVeuillez respecter l'arbitre (lol.)";
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}
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}
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